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While the lack of a proper single-player campaign is nothing new
19.Jul.18, 05:25;
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While the lack of a proper single-player campaign is nothing new, what with Star Wars Battlefront, and Titanfall adopting the same approach, its absence is all the more glaring in Rainbow Six Siege. With the amount of detail that's gone into the design of each operator and the legacy of the Tom Clancy series of games, Ubisoft could have done more than throw in a few tacked-on tutorials to explain the ins and outs of how it plays, instead of a real campaign. What's worse is how boring these single-player levels are. We won't be surprised if many ignored them altogether and jumped straight into multiplayer. Unfortunately, multiplayer has some issues too www.lolga.com .
For one thing, player progression in multiplayer isn't what it should be. Playing matches earns you Renown, an in-game currency you can use to unlock different operator (character) types. There are 20 to obtain as you play. Weapon upgrades, to reduce recoil or to enhance your gun's range, also require you to use Renown. The catch is that Renown is hard to come by, and even if you win a vast majority of your matches, obtaining access to most of the game's pricier unlockables is nigh impossible.
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