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Logging into Runescape is like coming
30.Nov.18, 04:03;
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My expertise of Runescape at 2006 was predominantly this: mill for hours, buy a few shiny new buy runescape mobile gold equipment, smash keyboard upon realising my combat level wasn't high enough to equip it, grind battle levels, equip gear, get murdered in the Wilderness, shed shiny new equipment, repeat. Every month or two I would decide it was time to start a new accounts, motivated by some expert build I had seen or a inexplicable desire to live a simple life and become some sort of fabled hermit. Frankly, 12-year-old me believed that would be a fun thing to do.
Logging into Runescape is like coming home to discover your parents have gotten a brand new dog without telling you, and they absolutely refuse to say exactly what happened to your beloved Brassica Prime. At first you might sulk and long to get your dog that once was, but soon enough you begin to notice that the new dog is stunning compared to its haggard predecessor. It does all kinds of new tricks, it has charm and character, heaps of endgame content and doesn't have to be fed or walked often.
Where Runescape utilized to involve offering up one's hands to hours, or days, of grinding for piecemeal progress, now it hands out level raises with a regularity that's difficult to stomach if you can remember sinking 20 hours of continuous play into acquiring just half the XP you need to level up.
From blind custom, I spend my initial hours mining ore, killing cows, burying bones, chopping wood and light fires. Pleased with my progress, I place an additional eight hours into boosting my abilities. At this time my overall impression is that Runescape has only gotten prettier and easier, which would not be sufficient to haul me back to its F2P clutches.
What did handle that (I begrudgingly admit) was that the amount and quality of quests to be completed in RuneScape. There's even a quest where you take control of a seagull and use it to bomb zombie pirates with bird poo.
Runescape's tone is joyously mild, and with fewer level cap hurdles to leap over you are free to embrace and explore it without submitting to the grind. Which is great, because Runescape's quests have never actually required one to use skills other than battle, and have generally incorporated puzzles or interactive components RuneScape gold that have more in common with old school point-and-click experience games than fantasy questing.
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