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The Division 2's Technical Test on a smaller scale
01.Mar.19, 10:38;
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The weirdest bug spotlighted from the movie is the fact that it is possible to die while Rogue, respawn at a checkpoint, but if your team remains Rogue, you can walk outside and be shredded by the checkpoint turrets that instantly deem you hostile so you literally cannot return to combat until your entire group dies.
Marco ultimately concludes that when there are not dramatic, core adjustments to lots of the stuff, that The Division 2 may just not really be aimed at him anymore. And I would say that as a PvE player that is casual , for me, I found lots of issues that are technical and gameplay . And we share complaints such as agreeing that the UI is absolutely terrible in this game.
As ever, all of this is qualified by"it's a beta!" Excuses, and with just a month before launch, it is not clear how much this will have the ability to be repaired, and also the fact that we're literally seeing huge bugs taken over from The Section 1 itself doesn't inspire much optimism about potential fixes for everything that ails the match currently.
I am still going to perform The Division 2, but this beta has certainly tempered my enthusiasm over it has improved it, which I was not expecting. Where things go from here, we are going to have to find out.
The beta of Tom Clancy's The Division 2 kicks off now for those who have preordered the game. There is still a lot to share about our first few hours while content does not unlock until tomorrow. It is apparent that The Division 2 includes a feel and look that's very different from its predecessor. Meanwhile, we're still not sure what to make of the storyline up to now.
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