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Players start a new personality construct in Path of Exile
29.Jul.19, 04:50;
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Forty new legendary creatures will provide a much greater challenge, both when capturing or sacrificing them. Contrary to their typical counterparts, these beasts have completely new abilities that hit a lot harder than Path of Exile players may anticipate, and they will not submit to catch nearly as readily.
Taking the opportunity to hunt down creatures with strong mods will pay off, however. In 1 example, Wilson explains just how to capture two monsters together with the Corrupted Blood modifier (which induces bleeding upon killing or hitting the monster), you can battle them in the stadium and their Corrupted Blood modifier will basically behave like a Vaal Orb that Path of Exile players will ordinarily use while crafting.
Unlike the Vaal Orb, which corrupts items but has a chance to affect them negatively, corrupting a product with Corrupted Blood monsters does not have the same negative side effects. There's a drawback, however, in that should you don't kill your four creatures in the stadium, they'll be set free and you're going to lose your opportunity to acquire the crafted item.
Wilson states that there's heaps of new recipes Path of Exile players may find, and Bestiary will be instantly available to brand new Path of Exile players. Unique monsters found in the first few moments will have valuable recipes related to them that can help Path of Exile players craft incredibly useful early-POE game items, such as boots using a movement speed modifier.
Later on, considerably stronger recipes available up. Wilson says that Imprints are making a comeback, which lets you make a copy of a magical item. For crafters, this is extremely useful because you can essentially make a copy of a great magic thing foundation before attempting high risk, higher reward crafts to produce the product better.
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