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Runescape has gone from a fantasy-themed chatroom
18.Sep.19, 10:06;
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Where Runescape utilized to involve offering up one's hands , or days, of grinding for piecemeal progress, today it hands out level increases with a regularity that's difficult to stomach if you are able to remember sinking 20 hours of constant play into acquiring just half of the XP you need to level up.
Happy with my advancement, I put an extra eight hours into boosting my skills. At this time my overall impression is that Runescape has only gotten prettier and easier, which would not be sufficient to haul me back to its F2P clutches.
What did manage that (I begrudgingly admit) was that the number and quality of quests to be performed in RuneScape. There's even a quest where you take control of a seagull and use it to bomb zombie pirates with bird poo.
Runescape's tone is joyously mild, and with fewer degree cap hurdles to jump over you're free to adopt and explore it without submitting to the grind. Which is great, since Runescape's quests have never actually required one to utilize skills other than battle, and have generally incorporated puzzles or interactive components which have more in common with old school point-and-click experience games than fantasy questing.
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