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Of which they wouldn't recover until Atlus was purchased by Sega and had Atlus USA effectively substitute
31.Mar.20, 06:37;
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Phantasy Star Online 2 is. I am shocked. Not just that it took Sega eight years to finally bring it out of Japan and SEA regardless of the relative success of PSO and PSU in the Western market, but that Microsoft of publishers paid from the butt to get a timed exclusive launch of an eight year-old Japan exclusive to the Xbox One - a console that flopped so hard the PS4 has outsold it by two to 1. I will admit, a great deal of people have been awaiting for Phantasy Star Online 2 so I can see why Microsoft are attempting to get some points. The SEA model lasted a mere four decades in contrast, missed years worth of content upgrades, was translated and maintained by Playpark. However, this ship sailed years back. Anybody who wanted to play Phantasy Star Online 2 downloaded a buff patch could have only enrolled on the website of the Japanese version and established themselves.
Look around in the subs that are relevant. People crashed the servers and went crazy. As for Microsoft being the ones to do it Sega fans still find the Xbox as the Dreamcast's successor. The OG Xbox was given many exclusives like Panzer Dragoon Orta Gunvalkyrie, etc by sega, and they stuck with Xbox. It's silly, but there is a decent share of Sega fans who are loyal to Microsoft.Together with New World and Graymoor around the horizon shortly this nearly 10 year old postponed game wont stand a chance the more they hold off.It's F2P, and the two of those games don't fill the same niche as PSO2 so they aren't direct competitors. What makes you think people will not only play with three? All 3 is a whole lot to ask of a person. Individuals who would have tried this will be inclined to look at it as soon as they are distracted by a eso growth or universe once it strikes. PSO2 is old. And its really going to jive already with people who have nostalgia for PSO. People have waited waaaaay too long. Also the new xbox comes out this year nobody is purchasing right now. It is just a further delay.
Lol the two are not comparable. Pso2 is almost a decade old, BDO came outside from normal korean style a few years later. Ping mattered in BDO, it does not in PSO. BDO did not censor nor need nonexistent requirements and also a microsoft account to perform for no reason. BDO did not have a full enthusiast translation group translating everything will and still as soon as it released, PSO does. Who knows, I might be wrong but it feels like Microsoft/SEGA are putting Phantasy Star Online 2 up to fail in the west. Seems like SEGA got tired of idiots wanting them to vent it (if they had all the tools handed to them to play) and so are finally using this as an excuse to never fetch yet another mmo over here again when it fails.
Btw if someone wants to understand why it was not localized earlier that is actually mostly Gearbox's fault so again fuck you Randy: PSO2's original projected western localization and maintenance budget was drafted from projected Colonial Marines earnings, which ought to have been a Slam Dunk given the value of the Aliens brand - Obviously Gearbox found a way to fuck that up. This has been a bomb so awful that Sega of America needed to go into Austerity Mode and lay off nearly all of their Localization staff, not just indefinitely delay PSO2. Of which they wouldn't recover until Atlus was purchased by Sega and had Atlus USA effectively substitute.
If you want to know more, please click www.pso2ah.com
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