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Make it an occurance that occurs at the end of the ditch
09.Jun.20, 05:39;
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I think that it's a good idea but needs refinement: Folks would just move their things to be on the top end of the 10 percent, there by pushing the average GE cost, wash and repeat and also the cost of the thing on that day will probably bloat very aggressively. If issue 1 is compared to players wait to market on the day and will stock pile items, as it is an payout and the cost can be manipulated. I believe there needs to be a lockdown prior to it being shown as the item of the day, on the price of the item of the day.
Perhaps a different mechanic may be used, such as the item of the afternoon is worth 1.1X it has average GE value in gold should you drop it straight in the hole. In that instance it's 10% less costly on average to throw the things in for the pet. I assume this could be abused that the. Could also tackle it by not. There's zero reason for us knowing it other than to abuse it do not tell us. I'm sure some folks might figure it out, but they would be imagining, and they could also switch up the thing to 2-3 items rotating throughout the day or any variety of alternatives to deal with people abusing it.
I meant like once an item is chosen we'd know almost instantly, not beforehand (you could try to predict ahead of time but that may not be precise like you said). How I read the layout of OP there will be a variety of those'item' after it is chosen removed from the market. So this massive spike in thing sells and/or associated rapid shift from the supply/demand curve would be an alarm bell that is instantaneous. Any marginally effectively trained algorithm would be able to decide on these sink things up (assuming they were actually having an effect on the market, which if they aren't, then what is the purpose ). With the method I am describing it would not be something that you could predict ahead of time but it could be something once it happened which you would know fairly fast.
More broadly, I'm simply pointing out that its really hard to'hide' an artificial constraint (at least one that makes a significant impact) on a marketplace if there's sufficient data available on the industry. Demand curves and item prices are revealing on stuff like that. There could be workarounds, by using a list of things instead of one that are chosen or intentionally jumped around like obfuscating. However, it would be an issue for OP's layout if executed word for word.
Make it an occurance that occurs at the end of the ditch. If 10billion is tossed the GE earnings of the arbitrary item that was unknown are then bought out. No telling of it happening in any way. No chance for abuse. Yeah thats not a bad idea. To minimize abuse potential even farther I would also suggest making the buyouts occur at random intervals, to prevent people from only stockpiling random things and then posting them at 9.9% over market place right before the buyout happens. So then if the buyouts are random its still possible to do that, but you'd be sacrificing all of your GE slots to have things sitting there all of the time so that it would be more of a bet.
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